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Laser Tag and Robotics
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Author:  magicode [ Mon Apr 16, 2012 12:30 am ]
Post subject:  Laser Tag and Robotics

I played laser tag today, and while looking around at the insides of the gun (it was made of clear plastic), I noticed it had an XBee module in it. I was like "I work with those too!" and got all happy. Maybe I get excited too easily. Anybody else have those "I do that too!" moments when looking at professional products? I'm sure it happens to you developers all the time.

Author:  vnguyen [ Mon Apr 16, 2012 9:10 am ]
Post subject:  Re: Laser Tag and Robotics

Whoa.. what was it using the XBee for?

Author:  NeXT-Generation [ Mon Apr 16, 2012 9:14 am ]
Post subject:  Re: Laser Tag and Robotics

vnguyen wrote:
Whoa.. what was it using the XBee for?


If he was doing some sort of team thing, the I would guess that perhaps it pings your target to see if it's an enemy? I don't know. I don't really like Laser Tag much.

Author:  magicode [ Mon Apr 16, 2012 9:36 am ]
Post subject:  Re: Laser Tag and Robotics

vnguyen wrote:
Whoa.. what was it using the XBee for?

Your guess is as good as mine (probably better), but I'm assuming that every gun has a distinct pulse frequency, and when you hit someone, their gun sends out the message that it was hit by said frequency. Then I either goes to a central module, or more likely from what I saw, each gun looks for feedback every time it shoots, and increases the kill count if it receives conformation.

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