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RobotC vexRT Bug 
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Joined: Thu Apr 10, 2014 8:44 pm
Posts: 4
Post RobotC vexRT Bug
RobotC Version: 4.26
Platform: Cortex
Operating System: Windows 7 64-bit

I have a program that makes use of the type TVexJoysticks. This type is used in a struct to represent an up and a down button, such as Btn8U and Btn8D. When checking if one of these buttons is pressed using vexRT[], the only response I can get is by moving the right joystick to a value that is not zero. Is this a bug or am I doing something wrong? Example code linked here:

Fri Sep 12, 2014 6:42 pm
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