|Clarification on <G11> and Glitches
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|Author:||JoeTPR [ Thu Jul 11, 2013 10:37 pm ]|
|Post subject:||Clarification on <G11> and Glitches|
What would be considered a glitch?
Anything that would not work if it were a physical world?
|Author:||JohnWatson [ Sun Jul 14, 2013 8:29 pm ]|
|Post subject:||Re: Clarification on <G11> and Glitches|
It would be hard for us to issue a ruling on this without seeing it in action; however, anything the robot does that is a clear violation of the laws of physics or a blatant abuse of any glitches in the game engine could result in a disqualification at the discretion of the review team.
To be safe, don't count on using anything in the program that a physical robot would not be able to easily replicate (for example, glitching a game object through another game object).
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