ROBOTC for VEX Robotics 4.30 released!
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Author:  JohnWatson [ Wed Feb 18, 2015 11:47 am ]
Post subject:  ROBOTC for VEX Robotics 4.30 released!

We are happy to announce the official release of ROBOTC for VEX Robotics 4.30! There are a couple of key updates for the VEX IQ platform in this latest version, which can be reviewed in the changelog below.

You can download the latest version of ROBOTC for VEX Robotics 4.30 here. Alternatively, you can update your existing ROBOTC for VEX Robotics 4.x installations by navigating to the 'Help -> Check for Updates' menu option in ROBOTC.

If you are looking for the ROBOTC 4.27 to 4.29 changelog, you can find it here

4.29 -> 4.30 Change Log
(IQ) Fixed incorrect samples for VEX IQ in Virtual Worlds (both Text and Graphical)

(All) Rebuilt firmware to version 10.30. All platforms will require a firmware update.
(ALL) Prevent Graphical files from asking to save if the "Save On Compile" flag is set to false.
(ALL) Update all standard models to have correct drive train setting.

(ALL) Fixed an issue where a "sprintf' varArg list contains a string constant the compiler was generating incorrect code causing a firmware crash.
(ALL) Compiler Fix: 'long' pointer temporary variables were sometimes being allocated as type 'signed' instead of 'unsigned'.
(ALL) Checking for "divide by zero" exception forgot to check in the "module" opcodes; it was only checking the "divide" opcodes. Fixed.

(ALL) Fixed issues where the first time the Debugger "Local Variables" window is painted with values (rather than blank) the address field displays "0xCDCDCDCD" rather than the offset.
(ALL) Graphical Interface now support "multiple selection" using Shift/Control keyboard modifiers (drag select coming soon!)
(ALL) Fix for DebugStream which was adding \r to the String as it was written to file.

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